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Redemption

Redemption The Third Era: Setting

Friday May 8th, 2015 by Silvia Leave a Comment
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Since the Catastrophe, day and night on Earth no longer exist, now there are perpetual light and dark. Since very long time the seasons are forgotten, and what really is important is the survival.

Everything concerning this reborn world is generally called ‘Third Era’ by the populations who inhabit it and all that is passed is dead and buried. The Catastrophe that nobody remembers, but everyone knows, has irreparably changed the Earth’s trim saturating it of radiations. The few human survivors are no longer the unique world masters. Other races, originate from radioactive contamination caused by the Catastrophe, had evolved and live together on the rests of a planet in agony.

The Earth seems to be static. The northern hemisphere, constantly exposed to the sun, it’s hot and deserted while the south hemisphere is wrapped by darkness and ices. The inhabitants of this ominous world are located in temperate lands that are placed along the middle belt of the planet.

Nothing’s the same as before. The new races, Catastrophe’s daughters, have the ability to exploit and to dominate the radiations existing on the Earth, while a new humans’ generation, stronger and more resistant than they have ever been, has adapted to the Third Era, with primordial tenacity and obstinacy, strengthening and evolving itself.

What remains of the Old Era, with its destroyed cities and disappeared continents, blends into the present where new cities reborn and remaining poor technology is venerated and sought by someone and it is rejected by others, and where new religions and cults overlap to try to not commit the mistakes that led the planet to the devastation.

All new terrestrial beings live and move in a post-atomic world dominated by chaos to which everyone is trying to survive, in order to redeem themselves from the sins of their ancestors.

With the centuries’ passing each race found an area to be occupied: the small settlements became villages, cities and finally states. The research of economic and technological development brought populations, with their extravagances and differences, to interact together creating relations that sometimes gave rise to contrasts and conflicts. Columns of convoys and the old railways fill the huge distances that separate populated regions. Barter is one of the bases of commerce and crown caps of old bottles are used as cash   (o hard cash). A gasoline tank has a huge value and someone could also kill for a small tank of pure water.

In this post-apocalyptic world of destruction and rebirth, a few heroes rise above the crowd in order to guide their followers toward the way of survival and preservation, trying to achieve Redemption from sins committed by the Old World citizens by destroying the Eden they lived in.

Setting background progression

Setting background progression

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Posted in: Redemption - Settings, Redemption - The Third Era Tagged: Post-Atomic, Redemption, Redemption The Third Era, Setting, Sketch, World

Redemption The Third Era: Developing a New Game

Friday May 1st, 2015 by RedEvo Games Leave a Comment
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LogoMattoniNeri.1000

First of all we are players. Since we were children we were attracted by the many galaxies of the games world is made of. We saw trading cards becoming games, D&D evolve from its Advanced version toward completely new and modern other versions (but non ever these were better than previous), we were amazed when a bullet kill us while we were playing Cyberpunk. We did take part in many digital adventures moving from Amn to Sigil, travelling onboard in the UNN Rickenbacker or in a car in the radioactive desert. Exactly from here, memories of the movies when we were kids and the world was afraid of atomic wars – before the end of Cold War – became again vivid.

As enthusiast we started to cross the thin border between players and rules makers. We had fun to give life to , tales and adventures to allow anyone else to play. So, we started to involve all our knowledge collected by taking part creation of virtual game environments, in our academic paths and we followed our passions to acquire a profession.

The team from which the idea was born is composed of people who have shared this path. Everything comes by chatter made among friends who had the desire to turn their hobby into a profession. “Let’s make an our trading cards game!”, we told ourselves. First of all we decided to make it virtual, because expenses and needs to proceed in alternative way would be prohibitive, at least in that time.

Considering our available resources we realized to have an original setting on which we could focus our game, a setting that fits perfectly because it is set in a far post-atomic future. We already had the appropriate knowledge to create rules and to implement them in software inside the team, so we looked for people who had experience in drawing and in creation of playing cards adding a new and valid member inside the project founders’ team. Now we feel like craftsmen at work working on their creations with the heart, head and hand.

What we want to do is create a trading card game where the card is always in the spotlight, and not merely a gimmick to sell something. We want our game to reach, potentially, all those who wish to play. We also wish to give to players all the means that are available in card games: a place to manage their collection, one in which they can trade your cards, one in which they can create and test your decks, several ranks, and official tournaments to compete against other people in both competitive and mode.

Every Friday, staring today, we will propose you a post in this blog to explain how we are facing various problems and what are the advancements we are making ready for game production. In hopes of sharing with you our enthusiasm, we invite you to constantly follow us and to interact if and when you consider it appropriate.

We decided to try it with spirit of who, despite difficulties, want to “remain in flight”. If anyone will say us “That is not much”, we will answer as a one of our favourite Captains: “It’s enough”.

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Posted in: Redemption - The Third Era Tagged: About Us, Chi Siamo, Introduction, Presentazione, Redemption, Redemption The Third Era

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