Compared to the Roadmap that we had set up last July, begrudgingly we have to point out that we are late. We are now evaluating the real impact this delay will have and decide what will be its dimension in relation to the initial expectations and this at the moment translates in a revision of some parts of our Roadmap. We have thought, for instance, to review some parts of our server that at the moment did not satisfy in full the Game’s needs and to insert some changes that will have to be performed after the release of the Closed Beta version. We are also evaluating a review of the Game’s rules that we would like to submit to you all. This in order to make it more captivating but also to increase the novelty of our mechanics, obviously maintaining a web oriented style of playing.
Today the mechanics of playing provides for a clash between Characters that face each other one time only assigning some score at the moment of victory of one of the two contenders [http://redevogames.com/2015/10/02/redemption-the-third-era-gameplay-iii/]. What we are now working on is a transformation of the mechanics of playing to make it more captivating ensuring that the Character that has possibly survived the clash could go on his own struggle against the next Character proposed by the enemy. This way the game will have a more strategic approach, the Skills to be used shall be selected in a more shrewd way and the Energetic Pool shall be better be accounted for. Furthermore our Characters skills could be more differentiated according to the various stages of the clash and could be more varied and interesting because they will present effects of getting in and out from the battlefield.
Within next week we will be able to present you a final overview of the new Roadmap that will include the new expected dates for the release of the Game. In the following weeks we will be able to give you more specific data about the new game modes.
Redemption The Third Era is constantly evolving for you…